Wild Wood

Wild wood is a large forest north of the great plains land of Mirea. While the surrounding villages of Sague and Truce Ground are relatively safe, within the bounds of the woods there are dangerous creatures. Though animals do not attack humans on sight, anyone who passes the creature’s supposed vigil will be met with hostility. Thick underbrush covers many deep holes and ground caves. The forest links Sague to the northern villages of Mirea. Deep within the woods is a peaceful grove where the sacred village of Truce Ground lies.

Only extremely devout Shaman and Druids enter the eastern depths of the woods in search of Ten-Garm, shrine to the king of beasts.

Wild Wood

Various Campaigns DallenC DallenC